Chromaprint/Acoustid Plugin =========================== Acoustic fingerprinting is a technique for identifying songs from the way they "sound" rather from their existing metadata. That means that beets' autotagger can theoretically use fingerprinting to tag files that don't have any ID3 information at all (or have completely incorrect data). This plugin uses an open-source fingerprinting technology called `Chromaprint`_ and its associated Web service, called `Acoustid`_. .. _Chromaprint: http://acoustid.org/chromaprint .. _acoustid: http://acoustid.org/ Turning on fingerprinting can increase the accuracy of the autotagger---especially on files with very poor metadata---but it comes at a cost. First, it can be trickier to set up than beets itself (you need to set up the native fingerprinting library, whereas all of the beets core is written in pure Python). Also, fingerprinting takes significantly more CPU and memory than ordinary tagging---which means that imports will go substantially slower. If you're willing to pay the performance cost for fingerprinting, read on! Installing Dependencies ----------------------- To get fingerprinting working, you'll need to install three things: the `Chromaprint`_ library or command-line tool, an audio decoder, and the `pyacoustid`_ Python library (version 0.6 or later). First, install pyacoustid itself. You can do this using `pip`_, like so:: $ pip install pyacoustid .. _pip: http://pip.openplans.org/ Then, you will need to install `Chromaprint`_, either as a dynamic library or in the form of a command-line tool (``fpcalc``). Installing the Binary Command-Line Tool ''''''''''''''''''''''''''''''''''''''' The simplest way to get up and running, especially on Windows, is to `download`_ the appropriate Chromaprint binary package and place the ``fpcalc`` (or ``fpcalc.exe``) on your shell search path. On Windows, this means something like ``C:\\Program Files``. On OS X or Linux, put the executable somewhere like ``/usr/local/bin``. .. _download: http://acoustid.org/chromaprint Installing the Library '''''''''''''''''''''' On OS X and Linux, you can also use a library installed by your package manager, which has some advantages (automatic upgrades, etc.). The Chromaprint site has links to packages for major Linux distributions. If you use `Homebrew`_ on Mac OS X, you can install the library with ``brew install chromaprint``. .. _Homebrew: http://mxcl.github.com/homebrew/ You will also need a mechanism for decoding audio files supported by the `audioread`_ library: * OS X has a number of decoders already built into Core Audio, so there's no need to install anything. * On Linux, you can install `GStreamer for Python`_, `FFmpeg`_, or `MAD`_ and `pymad`_. How you install these will depend on your distribution. For example, on Ubuntu, run ``apt-get install python-gst0.10-dev``. On Arch Linux, you want ``pacman -S gstreamer0.10-python``. If you use GStreamer, be sure to install its codec plugins also. * On Windows, try the Gstreamer "WinBuilds" from the `OSSBuild`_ project. .. _audioread: https://github.com/sampsyo/audioread .. _pyacoustid: http://github.com/sampsyo/pyacoustid .. _GStreamer for Python: http://gstreamer.freedesktop.org/modules/gst-python.html .. _FFmpeg: http://ffmpeg.org/ .. _MAD: http://spacepants.org/src/pymad/ .. _pymad: http://www.underbit.com/products/mad/ .. _Core Audio: http://developer.apple.com/technologies/mac/audio-and-video.html .. _OSSBuild: http://code.google.com/p/ossbuild/ To decode audio formats (MP3, FLAC, etc.) with GStreamer, you'll need the standard set of Gstreamer plugins. For example, on Ubuntu, install the packages ``gstreamer0.10-plugins-good``, ``gstreamer0.10-plugins-bad``, and ``gstreamer0.10-plugins-ugly``. Using ----- Once you have all the dependencies sorted out, you can enable fingerprinting by editing your :doc:`configuration file `. Put ``chroma`` on your ``plugins:`` line. With that, beets will use fingerprinting the next time you run ``beet import``. You can also use the ``beet fingerprint`` command to generate fingerprints for items already in your library. (Provide a query to fingerprint a subset of your library.) The generated fingerprints will be stored in the library database. If you have the ``import.write`` config option enabled, they will also be written to files' metadata. .. _submitfp: Submitting Fingerprints ''''''''''''''''''''''' You can help expand the `Acoustid`_ database by submitting fingerprints for the music in your collection. To do this, first `get an API key`_ from the Acoustid service. Just use an OpenID or MusicBrainz account to log in and you'll get a short token string. Then, add the key to your ``config.yaml`` as the value ``apikey`` in a section called ``acoustid`` like so:: acoustid: apikey: AbCd1234 Then, run ``beet submit``. (You can also provide a query to submit a subset of your library.) The command will use stored fingerprints if they're available; otherwise it will fingerprint each file before submitting it. .. _get an API key: http://acoustid.org/api-key